AI Insights · Timothy · January 2022
Top 5 Hack and Slash Apps in Guatemala Q4 2021
Discover the performance trends of the leading Hack and Slash apps on a unified platform in Guatemala during Q4 2021, based on data from Sensor Tower.
During the fourth quarter of 2021, the top five Hack and Slash apps in Guatemala experienced various trends in weekly downloads, revenue, and active users on a unified platform. Here's a detailed look at their performance:
MARVEL Future Fight from Netmarble saw significant fluctuations in its metrics throughout the quarter. Weekly downloads peaked at 1.6K in the week of December 20, following a notable surge to 1.2K in the week of November 29. Revenue also experienced a peak, reaching approximately $428 in the week of November 29. Active users followed a generally upward trend, culminating in 7.9K by the end of December.
Shadow Knight: Ninja Game RPG by Fansipan Limited showed a decline in both downloads and active users over the quarter. Downloads dropped from 483 in early October to 141 by the end of December. Active users also decreased, falling from 633 to 240 over the same period. Revenue was relatively low, with minor peaks at $35 in mid-October and mid-December.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. experienced a steady performance in Guatemala. Weekly downloads remained stable, with a peak of 475 in late November. Revenue showed a significant peak of $331 in the week of October 25. Weekly active users saw a rise to 2.3K in late November, maintaining a consistent user base throughout the quarter.
Takashi Ninja Warrior Remake by Horizon Games, Inc. had a steady user base with minor fluctuations in downloads and active users. Downloads hovered around 100, peaking at 119 in mid-November. Active users slightly varied, maintaining around 400 throughout the quarter.
Ronin: The Last Samurai from Dreamotion Inc. experienced a notable decline in engagement metrics. Downloads dropped from 170 in late September to zero by mid-December. Active users also fell from 431 to 235 by the end of December. Revenue was minimal, with a small peak of $16 in mid-October.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these and other apps.